Initialization time | 80 |
In-process GPU | false |
Sandboxed | true |
GPU0 | VENDOR = 0x1002, DEVICE= 0x6900 |
GPU1 | VENDOR = 0x8086, DEVICE= 0x0412 *ACTIVE* |
Optimus | false |
AMD switchable | true |
Desktop compositing | Aero Glass |
Diagonal Monitor Size of \\.\DISPLAY1 | 22.9" |
Driver vendor | Advanced Micro Devices, Inc. |
Driver version | 15.200.1055.0 |
Driver date | 7-6-2015 |
Pixel shader version | 3.0 |
Vertex shader version | 3.0 |
Max. MSAA samples | 8 |
Machine model name | |
Machine model version | |
GL_VENDOR | Google Inc. |
GL_RENDERER | ANGLE (Intel(R) HD Graphics 4600 Direct3D9Ex vs_3_0 ps_3_0) |
GL_VERSION | OpenGL ES 2.0 (ANGLE 2.1.0.4d208abb1926) |
GL_EXTENSIONS | GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_frag_depth GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_fence GL_NV_pack_subimage GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object |
Disabled Extensions | |
Window system binding vendor | Google Inc. (adapter LUID: 0000000000007d79) |
Window system binding version | 1.4 (ANGLE 2.1.0.4d208abb1926) |
Window system binding extensions | EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource |
Direct rendering | Yes |
Reset notification strategy | 0x8252 |
GPU process crash count | 0 |