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> chrome://gpu Problems Detected
chrome://gpu Problems Detected
Santiago Montiel
2/08/18 16:39
Graphics Feature Status
Canvas:
Hardware accelerated
Flash:
Hardware accelerated
Flash Stage3D:
Hardware accelerated
Flash Stage3D Baseline profile:
Hardware accelerated
Compositing:
Hardware accelerated
Multiple Raster Threads:
Enabled
Native GpuMemoryBuffers:
Software only. Hardware acceleration disabled
Hardware Protected Video Decode:
Unavailable
Rasterization:
Hardware accelerated
Skia Deferred Display List:
Disabled
Skia Renderer:
Disabled
Surface Synchronization:
Enabled
Video Decode:
Hardware accelerated
Viz Service Display Compositor:
Disabled
WebGL:
Hardware accelerated
WebGL2:
Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
decode_encode_srgb_for_generatemipmap
disable_delayed_copy_nv12
disable_discard_framebuffer
disable_framebuffer_cmaa
exit_on_context_lost
force_cube_complete
scalarize_vec_and_mat_constructor_args
texsubimage_faster_than_teximage
Problems Detected
Protected video decoding with swap chain is for Windows and Intel only
Disabled Features:
protected_video_decode
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds:
exit_on_context_lost
TexSubImage is faster for full uploads on ANGLE
Applied Workarounds:
texsubimage_faster_than_teximage
Clear uniforms before first program use on all platforms
:
124764
,
349137
Applied Workarounds:
clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent
:
398694
Applied Workarounds:
scalarize_vec_and_mat_constructor_args
ANGLE crash on glReadPixels from incomplete cube map texture
:
518889
Applied Workarounds:
force_cube_complete
Framebuffer discarding can hurt performance on non-tilers
:
570897
Applied Workarounds:
disable_discard_framebuffer
Use GL_INTEL_framebuffer_CMAA on ChromeOS
:
535198
Applied Workarounds:
disable_framebuffer_cmaa
Disable KHR_blend_equation_advanced until cc shaders are updated
:
661715
Applied Workarounds:
disable(GL_KHR_blend_equation_advanced)
,
disable(GL_KHR_blend_equation_advanced_coherent)
Decode and Encode before generateMipmap for srgb format textures on Windows
:
634519
Applied Workarounds:
decode_encode_srgb_for_generatemipmap
Delayed copy NV12 displays incorrect colors on NVIDIA drivers.
:
728670
Applied Workarounds:
disable_delayed_copy_nv12
Don't expose disjoint_timer_query extensions to WebGL
:
808744
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features:
native_gpu_memory_buffers
Viz service display compositor is not enabled by default.
Disabled Features:
viz_display_compositor
Skia renderer is not used by default.
Disabled Features:
skia_renderer
Skia deferred display list is not used by default.
Disabled Features:
skia_deferred_display_list
Respuestas (2)
Roberto Cid
3/08/18 13:39
Hola, ¿Cual es el problema exactamente?
(desconocido)
13/08/18 9:10
<Se ha eliminado este mensaje.>